unreal.DMMaterialStageBlendOverlay¶
- class unreal.DMMaterialStageBlendOverlay(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialStageBlendFunctionDMMaterial Stage Blend Overlay
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMSBOverlay.h
Editor Properties: (see get_editor_property/set_editor_property)
allow_nested_inputs(bool): [Read-Only]base_channel_override(AvaColorChannel): [Read-Write] Changes the output channel of the base input.blend_description(Text): [Read-Write]component_dirty(bool): [Read-Only]component_state(DMComponentLifetimeState): [Read-Only]editable_properties(Array[Name]): [Read-Only]input_connectors(Array[DMMaterialStageConnector]): [Read-Only]input_required(bool): [Read-Only]name(Text): [Read-Only]output_connectors(Array[DMMaterialStageConnector]): [Read-Only]