unreal.DMMaterialLayer¶
- class unreal.DMMaterialLayer(material_property: DMMaterialPropertyType = Ellipsis, layer_name: Text = '', base: DMMaterialStage = Ellipsis, mask: DMMaterialStage = Ellipsis, enabled: bool = False, base_enabled: bool = False, mask_enabled: bool = False, linked_u_vs: bool = False)¶
Bases:
StructBaseDMMaterial Layer
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMaterialLayer_Deprecated.h
Editor Properties: (see get_editor_property/set_editor_property)
base(DMMaterialStage): [Read-Only]base_enabled(bool): [Read-Only]enabled(bool): [Read-Only]layer_name(Text): [Read-Only]linked_u_vs(bool): [Read-Only]mask(DMMaterialStage): [Read-Only]mask_enabled(bool): [Read-Only]material_property(DMMaterialPropertyType): [Read-Only]
- property base: DMMaterialStage¶
[Read-Only]
- Type:
- property mask: DMMaterialStage¶
[Read-Only]
- Type:
- property material_property: DMMaterialPropertyType¶
[Read-Only]
- Type: