unreal.DMMaterialEffectFunction¶
- class unreal.DMMaterialEffectFunction(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DMMaterialEffectDMMaterial Effect Function
C++ Source:
Plugin: DynamicMaterial
Module: DynamicMaterialEditor
File: DMMaterialEffectFunction.h
Editor Properties: (see get_editor_property/set_editor_property)
component_dirty(bool): [Read-Only]component_state(DMComponentLifetimeState): [Read-Only]editable_properties(Array[Name]): [Read-Only]effect_target(DMMaterialEffectTarget): [Read-Only]enabled(bool): [Read-Only]input_values(Array[DMMaterialValue]): [Read-Only]material_function_ptr(MaterialFunctionInterface): [Read-Only]
- bp_get_input_values() Array[DMMaterialValue]¶
BP Get Input Values
- Return type:
- get_input_value(index) DMMaterialValue¶
Returns the value used as the function input.
- Parameters:
index (int32)
- Return type:
- get_material_function() MaterialFunctionInterface¶
Get Material Function
- Return type:
- property material_function_ptr: MaterialFunctionInterface¶
[Read-Only]
- Type:
- set_material_function(function) bool¶
Set Material Function
- Parameters:
function (MaterialFunctionInterface)
- Return type: