unreal.DEditorParameterValue¶
- class unreal.DEditorParameterValue(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectDEditor Parameter Value
C++ Source:
Module: UnrealEd
File: DEditorParameterValue.h
Editor Properties: (see get_editor_property/set_editor_property)
override(bool): [Read-Write]parameter_info(MaterialParameterInfo): [Read-Write]