unreal.CustomizableObjectNodeTextureParameter¶
- class unreal.CustomizableObjectNodeTextureParameter(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
CustomizableObjectNodeParameterCustomizable Object Node Texture Parameter
C++ Source:
Plugin: Mutable
Module: CustomizableObjectEditor
File: CustomizableObjectNodeTextureParameter.h
Editor Properties: (see get_editor_property/set_editor_property)
default_value(Texture2D): [Read-Write] Default value of the parameter.error_msg(str): [Read-Write] Error/Warning descriptionparam_ui_metadata(MutableParamUIMetadata): [Read-Write]parameter_name(str): [Read-Write]reference_value(Texture2D): [Read-Write] Reference Texture where this parameter copies some properties from.texture_size_x(int32): [Read-Write] Set the width of the Texture when there is no texture reference.texture_size_y(int32): [Read-Write] Set the height of the Texture when there is no texture reference.