unreal.CustomizableObjectNodeTextureParameter

class unreal.CustomizableObjectNodeTextureParameter(outer: Object | None = None, name: Name | str = 'None')

Bases: CustomizableObjectNodeParameter

Customizable Object Node Texture Parameter

C++ Source:

  • Plugin: Mutable

  • Module: CustomizableObjectEditor

  • File: CustomizableObjectNodeTextureParameter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_value (Texture2D): [Read-Write] Default value of the parameter.

  • error_msg (str): [Read-Write] Error/Warning description

  • param_ui_metadata (MutableParamUIMetadata): [Read-Write]

  • parameter_name (str): [Read-Write]

  • reference_value (Texture2D): [Read-Write] Reference Texture where this parameter copies some properties from.

  • texture_size_x (int32): [Read-Write] Set the width of the Texture when there is no texture reference.

  • texture_size_y (int32): [Read-Write] Set the height of the Texture when there is no texture reference.