unreal.CustomMeshTriangle
¶
- class unreal.CustomMeshTriangle(vertex0: Vector = Ellipsis, vertex1: Vector = Ellipsis, vertex2: Vector = Ellipsis)¶
Bases:
StructBase
Custom Mesh Triangle
C++ Source:
Plugin: CustomMeshComponent
Module: CustomMeshComponent
File: CustomMeshComponent.h
Editor Properties: (see get_editor_property/set_editor_property)
vertex0
(Vector): [Read-Write]vertex1
(Vector): [Read-Write]vertex2
(Vector): [Read-Write]