unreal.CustomDefine
¶
- class unreal.CustomDefine¶
Bases:
StructBase
Custom Define
C++ Source:
Module: Engine
File: MaterialExpressionCustom.h
Editor Properties: (see get_editor_property/set_editor_property)
define_name
(str): [Read-Write] Define Namedefine_value
(str): [Read-Write] Define Value