unreal.CustomAttributePerBoneData
¶
- class unreal.CustomAttributePerBoneData¶
Bases:
StructBase
Custom Attribute Per Bone Data
C++ Source:
Module: Engine
File: CustomAttributes.h
Editor Properties: (see get_editor_property/set_editor_property)
attributes
(Array[CustomAttribute]): [Read-Only] Attributesbone_tree_index
(int32): [Read-Only] Bone Tree Index