unreal.CurveTableRowHandle
¶
- class unreal.CurveTableRowHandle(curve_table: CurveTable = Ellipsis, row_name: Name = 'None')¶
Bases:
StructBase
Handle to a particular row in a table.
C++ Source:
Module: Engine
File: CurveTable.h
Editor Properties: (see get_editor_property/set_editor_property)
curve_table
(CurveTable): [Read-Write] Curve Table: Pointer to table we want a row fromrow_name
(Name): [Read-Write] Row Name: Name of row in the table that we want
- property curve_table: CurveTable¶
[Read-Write] Curve Table: Pointer to table we want a row from
- Type: