unreal.CurveRemapPair¶
- class unreal.CurveRemapPair(source_curve: Name = 'None', target_curve: Name = 'None')¶
Bases:
StructBaseCurve Remap Pair
C++ Source:
Plugin: IKRig
Module: IKRig
File: CurveRemapOp.h
Editor Properties: (see get_editor_property/set_editor_property)
source_curve(Name): [Read-Write] The curve name on the SOURCE skeletal mesh to copy animation data from.target_curve(Name): [Read-Write] The curve name on the TARGET skeletal mesh to receive animation data.