unreal.CurveRemapPair

class unreal.CurveRemapPair(source_curve: Name = 'None', target_curve: Name = 'None')

Bases: StructBase

Curve Remap Pair

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: CurveRemapOp.h

Editor Properties: (see get_editor_property/set_editor_property)

  • source_curve (Name): [Read-Write] The curve name on the SOURCE skeletal mesh to copy animation data from.

  • target_curve (Name): [Read-Write] The curve name on the TARGET skeletal mesh to receive animation data.

property source_curve: Name

[Read-Write] The curve name on the SOURCE skeletal mesh to copy animation data from.

Type:

(Name)

property target_curve: Name

[Read-Write] The curve name on the TARGET skeletal mesh to receive animation data.

Type:

(Name)