unreal.CullingField¶
- class unreal.CullingField(outer=None, name='None')¶
Bases:
unreal.FieldNodeBaseEvaluate the input field according to the result of the culling field
C++ Source:
Module: FieldSystemEngine
File: FieldSystemObjects.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_user_data(Array(AssetUserData)): [Read-Write] Array of user data stored with the componentauto_activate(bool): [Read-Write] Whether the component is activated at creation or must be explicitly activated.can_ever_affect_navigation(bool): [Read-Write] Whether this component can potentially influence navigationcomponent_tags(Array(Name)): [Read-Write] Array of tags that can be used for grouping and categorizing. Can also be accessed from scripting.culling(FieldNodeBase): [Read-Write] Culling field to be usededitable_when_inherited(bool): [Read-Write] True if this component can be modified when it was inherited from a parent actor classfield(FieldNodeBase): [Read-Write] Input field that will be evaluated according to the culling field resultis_editor_only(bool): [Read-Write] If true, the component will be excluded from non-editor buildson_component_activated(ActorComponentActivatedSignature): [Read-Write] Called when the component has been activated, with parameter indicating if it was from a reseton_component_deactivated(ActorComponentDeactivateSignature): [Read-Write] Called when the component has been deactivatedoperation(FieldCullingOperationType): [Read-Write] Evaluate the input field if the result of the culling field is equal to 0 (Inside) or different from 0 (Outside)primary_component_tick(ActorComponentTickFunction): [Read-Write] Main tick function for the Componentreplicates(bool): [Read-Write] Is this component currently replicating? Should the network code consider it for replication? Owning Actor must be replicating first!
- property culling¶
[Read-Write] Culling field to be used
- Type
- property field¶
[Read-Write] Input field that will be evaluated according to the culling field result
- Type
- property operation¶
[Read-Write] Evaluate the input field if the result of the culling field is equal to 0 (Inside) or different from 0 (Outside)
- Type
- set_culling_field(culling, field, operation) → CullingField¶
Evaluate the input field according to the result of the culling field
- Parameters
culling (FieldNodeBase) – Culling field to be used
field (FieldNodeBase) – Input field that will be evaluated according to the culling field result
operation (FieldCullingOperationType) – Evaluate the input field if the result of the culling field is equal to 0 (Inside) or different from 0 (Outside)
- Returns
- Return type