unreal.CreateTextureObjectResult
¶
- class unreal.CreateTextureObjectResult¶
Bases:
StructBase
FCreateTextureObjectResult is returned by UModelingObjectsCreationAPI::CreateTextureObject() to indicate success/failure and provide information about created texture objects
C++ Source:
Plugin: MeshModelingToolset
Module: ModelingComponents
File: ModelingObjectsCreationAPI.h
Editor Properties: (see get_editor_property/set_editor_property)
new_asset
(Object): [Read-Only] New Asset: A pointer to a newly-created Asset for the texture object, if applicable (eg StaticMeshAsset)result_code
(CreateModelingObjectResult): [Read-Only] Result Code: Success/Failure status for the requested operation