unreal.CreateControlPoseAssetRigSettings¶
- class unreal.CreateControlPoseAssetRigSettings(outer=None, name='None')¶
Bases:
unreal.ObjectCreate Control Pose Asset Rig Settings
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: CreateControlAssetRigSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
asset_name(str): [Read-Write] Asset Name: Asset Name