unreal.CreateActorResult
¶
- class unreal.CreateActorResult¶
Bases:
StructBase
FCreateActorResult is returned by UModelingObjectsCreationAPI::FCreateActorParams() to indicate success/failure and provide information about created actors
C++ Source:
Plugin: MeshModelingToolset
Module: ModelingComponents
File: ModelingObjectsCreationAPI.h
Editor Properties: (see get_editor_property/set_editor_property)
new_actor
(Actor): [Read-Only] A pointer to a newly-created Actorresult_code
(CreateModelingObjectResult): [Read-Only] Success/Failure status for the requested operation