unreal.CoreTechBlueprintLibrary

class unreal.CoreTechBlueprintLibrary(outer=None, name='None')

Bases: unreal.BlueprintFunctionLibrary

Core Tech Blueprint Library

C++ Source:

  • Plugin: DatasmithCADImporter

  • Module: DatasmithCoreTechExtension

  • File: CoreTechBlueprintLibrary.h

classmethod retessellate_static_mesh(static_mesh, tessellation_settings)Text or None

Re-tessellate LOD 0 of a static mesh if it contains parametric surface data.

Parameters
Returns

True if successful, false otherwise

failure_reason (Text): Text describing the reason of failure.

Return type

Text or None