unreal.CoreTechBlueprintLibrary
¶
- class unreal.CoreTechBlueprintLibrary(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Core Tech Blueprint Library
C++ Source:
Plugin: DatasmithCADImporter
Module: DatasmithCoreTechExtension
File: CoreTechBlueprintLibrary.h
- classmethod retessellate_static_mesh(static_mesh, tessellation_settings) → Text or None¶
Re-tessellate LOD 0 of a static mesh if it contains parametric surface data.
- Parameters
static_mesh (StaticMesh) – Static mesh to re-tessellate.
tessellation_settings (DatasmithRetessellationOptions) – Tessellation settings to use.
- Returns
True if successful, false otherwise
failure_reason (Text): Text describing the reason of failure.
- Return type