unreal.CoordinateSystem
¶
- class unreal.CoordinateSystem(x_axis: Direction = Ellipsis, y_axis: Direction = Ellipsis, z_axis: Direction = Ellipsis)¶
Bases:
StructBase
Coordinate System
C++ Source:
Plugin: RigLogic
Module: RigLogicModule
File: DNACommon.h
Editor Properties: (see get_editor_property/set_editor_property)
x_axis
(Direction): [Read-Write]y_axis
(Direction): [Read-Write]z_axis
(Direction): [Read-Write]