unreal.CoordinateSystem¶
- class unreal.CoordinateSystem(x_axis: Direction = Ellipsis, y_axis: Direction = Ellipsis, z_axis: Direction = Ellipsis)¶
Bases:
StructBaseCoordinate System
C++ Source:
Plugin: RigLogic
Module: RigLogicModule
File: DNACommon.h
Editor Properties: (see get_editor_property/set_editor_property)
x_axis(Direction): [Read-Write]y_axis(Direction): [Read-Write]z_axis(Direction): [Read-Write]