unreal.ConversationParticipantEntry

class unreal.ConversationParticipantEntry(actor: Actor = Ellipsis, participant_id: GameplayTag = Ellipsis)

Bases: StructBase

Conversation Participant Entry

C++ Source:

  • Plugin: CommonConversation

  • Module: CommonConversationRuntime

  • File: ConversationTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • actor (Actor): [Read-Write]

  • participant_id (GameplayTag): [Read-Write]

property actor: Actor

[Read-Write]

Type:

(Actor)

property participant_id: GameplayTag

[Read-Write]

Type:

(GameplayTag)