unreal.ConversationNode
¶
- class unreal.ConversationNode(outer=None, name='None')¶
Bases:
unreal.Object
Represents a single runtime node in the conversation database.
C++ Source:
Plugin: CommonConversation
Module: CommonConversationRuntime
File: ConversationNode.h
Editor Properties: (see get_editor_property/set_editor_property)
node_name
(str): [Read-Write] node nameshow_property_details
(bool): [Read-Write] show detailed information about propertiesshow_property_editors
(bool): [Read-Write] show detailed information about properties
- get_debug_participant_color(participant_id) → LinearColor¶
Get Debug Participant Color
- Parameters
participant_id (GameplayTag) –
- Returns
- Return type