unreal.ConversationNode¶
- class unreal.ConversationNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectRepresents a single runtime node in the conversation database.
C++ Source:
Plugin: CommonConversation
Module: CommonConversationRuntime
File: ConversationNode.h
Editor Properties: (see get_editor_property/set_editor_property)
node_name(str): [Read-Write] node nameshow_property_details(bool): [Read-Write] show detailed information about propertiesshow_property_editors(bool): [Read-Write] show detailed information about properties
- get_debug_participant_color(participant_id) LinearColor¶
Get Debug Participant Color
- Parameters:
participant_id (GameplayTag)
- Return type: