unreal.ControlRigVectorControlProxy
¶
- class unreal.ControlRigVectorControlProxy(outer=None, name='None')¶
Bases:
unreal.ControlRigControlsProxy
Control Rig Vector Control Proxy
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: ControlRigControlsProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
control_name
(Name): [Read-Only] Control Namevector
(Vector): [Read-Write] Vector