unreal.ControlRigState
¶
- class unreal.ControlRigState¶
Bases:
EnumBase
- Current state of rig
What state Control Rig currently is
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnitContext.h
- INIT: ControlRigState¶
0
- INVALID: ControlRigState¶
2
- UPDATE: ControlRigState¶
1