unreal.ControlRigShapeLibrary¶
- class unreal.ControlRigShapeLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectControl Rig Shape Library
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigGizmoLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
default_material(Material): [Read-Write]default_shape(ControlRigShapeDefinition): [Read-Write]material_color_parameter(Name): [Read-Write]shapes(Array[ControlRigShapeDefinition]): [Read-Write]x_ray_material(Material): [Read-Write]