unreal.ControlRigRigHierarchyDragAndDropContext¶
- class unreal.ControlRigRigHierarchyDragAndDropContext(dragged_element_keys: Array[RigElementKey] = [], target_element_key: RigElementKey = Ellipsis)¶
Bases:
StructBaseControl Rig Rig Hierarchy Drag and Drop Context
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: ControlRigContextMenuContext.h
Editor Properties: (see get_editor_property/set_editor_property)
dragged_element_keys(Array[RigElementKey]): [Read-Write] Dragged Element Keystarget_element_key(RigElementKey): [Read-Write] Target Element Key
- property dragged_element_keys: Array[RigElementKey]¶
[Read-Only] Dragged Element Keys
- Type:
- property target_element_key: RigElementKey¶
[Read-Only] Target Element Key
- Type: