unreal.ControlRigOverrideAsset

class unreal.ControlRigOverrideAsset(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Control Rig Override Asset

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigOverride.h

Editor Properties: (see get_editor_property/set_editor_property)

  • overrides (ControlRigOverrideContainer): [Read-Write]