unreal.ControlRigOverrideAsset¶
- class unreal.ControlRigOverrideAsset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectControl Rig Override Asset
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigOverride.h
Editor Properties: (see get_editor_property/set_editor_property)
overrides(ControlRigOverrideContainer): [Read-Write]