unreal.ControlRigInteractionStartedEvent¶
- class unreal.ControlRigInteractionStartedEvent(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseA delegate for subscribing / reacting to interaction started.
- Parameters:
control_rig (ControlRig)
interaction_keys (Array[RigElementKey])
interaction_type (ControlRigInteractionType)
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRig.h