unreal.ControlRigExecuteContext
¶
- class unreal.ControlRigExecuteContext¶
Bases:
RigVMExecuteContext
- #define DECLARE_SCOPE_HIERARCHICAL_COUNTER_RIGUNIT()
DECLARE_SCOPE_HIERARCHICAL_COUNTER_FUNC()
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigDefines.h