unreal.ControlRigEulerTransformControlProxy¶
- class unreal.ControlRigEulerTransformControlProxy(outer=None, name='None')¶
Bases:
unreal.ControlRigControlsProxyControl Rig Euler Transform Control Proxy
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: ControlRigControlsProxy.h
Editor Properties: (see get_editor_property/set_editor_property)
control_name(Name): [Read-Only] Control Nametransform(EulerTransform): [Read-Write] Transform
- property transform¶
[Read-Write] Transform
- Type