unreal.ControlRigEditModeInteractionStartedEvent¶
- class unreal.ControlRigEditModeInteractionStartedEvent(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseControl Rig Edit Mode Interaction Started Event Delegate Signature
- Parameters:
interaction_keys (MultiControlRigElementSelection)
interaction_type (ControlRigInteractionType)
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: ControlRigEditMode.h