unreal.ControlRigComponentMapDirection
¶
- class unreal.ControlRigComponentMapDirection¶
Bases:
EnumBase
Enum for controlling how an element should be mapped.
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigComponent.h
- INPUT: ControlRigComponentMapDirection¶
0
- OUTPUT: ControlRigComponentMapDirection¶
An input driving a rig element
- Type:
1