unreal.ControlRigComponentDelegate¶
- class unreal.ControlRigComponentDelegate(*args, **kwargs)¶
Bases:
unreal.MulticastDelegateBaseBindable event for external objects to hook into ControlRig-level execution
- Parameters
component (ControlRigComponent) –
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: ControlRigComponent.h