unreal.ContextualAnimRoleDefinition¶
- class unreal.ContextualAnimRoleDefinition(name: Name = 'None', is_character: bool = False, mesh_to_component: Transform = Ellipsis)¶
Bases:
StructBaseFContextualAnimRoleDefinition
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
is_character(bool): [Read-Write]mesh_to_component(Transform): [Read-Write]name(Name): [Read-Write]