unreal.ContextualAnimQueryParams

class unreal.ContextualAnimQueryParams(querier: Actor = Ellipsis, query_transform: Transform = Ellipsis, complex_query: bool = False, find_anim_start_time: bool = False)

Bases: StructBase

Stores the parameters passed into query function TODO:: Only used by UContextualAnimSceneAsset::Query. Kept around only to do not break existing content. It will go away in the future.

C++ Source:

  • Plugin: ContextualAnimation

  • Module: ContextualAnimation

  • File: ContextualAnimTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • complex_query (bool): [Read-Write]

  • find_anim_start_time (bool): [Read-Write]

  • querier (Actor): [Read-Write]

  • query_transform (Transform): [Read-Write]

property complex_query: bool

[Read-Write]

Type:

(bool)

property find_anim_start_time: bool

[Read-Write]

Type:

(bool)

property querier: Actor

[Read-Write]

Type:

(Actor)

property query_transform: Transform

[Read-Write]

Type:

(Transform)