unreal.ContextualAnimQueryParams¶
- class unreal.ContextualAnimQueryParams(querier: Actor = Ellipsis, query_transform: Transform = Ellipsis, complex_query: bool = False, find_anim_start_time: bool = False)¶
Bases:
StructBaseStores the parameters passed into query function TODO:: Only used by UContextualAnimSceneAsset::Query. Kept around only to do not break existing content. It will go away in the future.
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
complex_query(bool): [Read-Write]find_anim_start_time(bool): [Read-Write]querier(Actor): [Read-Write]query_transform(Transform): [Read-Write]