unreal.ContextualAnimIKTargetDefinition¶
- class unreal.ContextualAnimIKTargetDefinition(goal_name: Name = 'None', bone_name: Name = 'None', provider: ContextualAnimIKTargetProvider = Ellipsis, target_role_name: Name = 'None', target_bone_name: Name = 'None')¶
Bases:
StructBaseContextual Anim IKTarget Definition
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bone_name(Name): [Read-Write]goal_name(Name): [Read-Write]provider(ContextualAnimIKTargetProvider): [Read-Write]target_bone_name(Name): [Read-Write]target_role_name(Name): [Read-Write]
- property provider: ContextualAnimIKTargetProvider¶
[Read-Write]
- Type: