unreal.ContextualAnimIKTargetDefinition
¶
- class unreal.ContextualAnimIKTargetDefinition(goal_name: Name = 'None', bone_name: Name = 'None', provider: ContextualAnimIKTargetProvider = Ellipsis, target_role_name: Name = 'None', target_bone_name: Name = 'None')¶
Bases:
StructBase
Contextual Anim IKTarget Definition
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bone_name
(Name): [Read-Write]goal_name
(Name): [Read-Write]provider
(ContextualAnimIKTargetProvider): [Read-Write]target_bone_name
(Name): [Read-Write]target_role_name
(Name): [Read-Write]
- property provider: ContextualAnimIKTargetProvider¶
[Read-Write]
- Type: