unreal.ContextualAnimIKTarget¶
- class unreal.ContextualAnimIKTarget(goal_name: Name = 'None', bone_name: Name = 'None', alpha: float = 0.0, transform: Transform = Ellipsis)¶
Bases:
StructBaseContextual Anim IKTarget
C++ Source:
Plugin: ContextualAnimation
Module: ContextualAnimation
File: ContextualAnimTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
alpha(float): [Read-Write]bone_name(Name): [Read-Write]goal_name(Name): [Read-Write]transform(Transform): [Read-Write]