unreal.ContentBrowserItemPath

class unreal.ContentBrowserItemPath(path: Name = 'None', path_type: ContentBrowserPathType = Ellipsis)

Bases: StructBase

Hold multiple versions of a path as FNames

Path conversion each time Set is called

C++ Source:

  • Module: ContentBrowserData

  • File: ContentBrowserItemPath.h

get_internal_path() Name

Returns internal path if there is one (eg,. “/PluginA/MyFile”).

Return type:

Name

get_virtual_path() Name

Returns virtual path as FName (eg, “/All/Plugins/PluginA/MyFile”).

Return type:

Name

set_path(path, path_type) None

Set the path being stored

Parameters: