unreal.ContentBrowserItemPath¶
- class unreal.ContentBrowserItemPath(path: Name = 'None', path_type: ContentBrowserPathType = Ellipsis)¶
Bases:
StructBaseHold multiple versions of a path as FNames
Path conversion each time Set is called
C++ Source:
Module: ContentBrowserData
File: ContentBrowserItemPath.h
- get_internal_path() Name¶
Returns internal path if there is one (eg,. “/PluginA/MyFile”).
- Return type:
- get_virtual_path() Name¶
Returns virtual path as FName (eg, “/All/Plugins/PluginA/MyFile”).
- Return type:
- set_path(path, path_type) None¶
Set the path being stored
- Parameters:
path (Name)
path_type (ContentBrowserPathType)