unreal.ContentBrowserFolderContext¶
- class unreal.ContentBrowserFolderContext(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
ContentBrowserMenuContextContent Browser Folder Context
C++ Source:
Module: ContentBrowser
File: ContentBrowserMenuContexts.h
Editor Properties: (see get_editor_property/set_editor_property)
can_be_modified(bool): [Read-Write] Can be Modifiedno_folder_on_disk(bool): [Read-Write] No Folder on Disknum_asset_paths(int32): [Read-Write] Num Asset Pathsnum_class_paths(int32): [Read-Write] Num Class Pathsselected_package_paths(Array[str]): [Read-Write] Selected Package Paths