unreal.ContentBrowserDataPackageFilter
¶
- class unreal.ContentBrowserDataPackageFilter(package_names_to_include=[], package_names_to_exclude=[], package_paths_to_include=[], package_paths_to_exclude=[], recursive_package_paths_to_include=False, recursive_package_paths_to_exclude=False)¶
Bases:
unreal.StructBase
Data used to filter object instances by their package. note: This will typically limit your query to returning assets.
C++ Source:
Module: ContentBrowserData
File: ContentBrowserDataFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
package_names_to_exclude
(Array(Name)): [Read-Write] Array of package names that should be excluded from this querypackage_names_to_include
(Array(Name)): [Read-Write] Array of package names that should be included in this querypackage_paths_to_exclude
(Array(Name)): [Read-Write] Array of package paths that should be excluded from this querypackage_paths_to_include
(Array(Name)): [Read-Write] Array of package paths that should be included in this queryrecursive_package_paths_to_exclude
(bool): [Read-Write] Whether we should include exclusive package sub-paths in this queryrecursive_package_paths_to_include
(bool): [Read-Write] Whether we should include inclusive package sub-paths in this query
- property package_names_to_exclude¶
[Read-Write] Array of package names that should be excluded from this query
- property package_names_to_include¶
[Read-Write] Array of package names that should be included in this query
- property package_paths_to_exclude¶
[Read-Write] Array of package paths that should be excluded from this query
- property package_paths_to_include¶
[Read-Write] Array of package paths that should be included in this query