unreal.ContentBrowserDataFilter
¶
- class unreal.ContentBrowserDataFilter(recursive_paths=False, item_type_filter=ContentBrowserItemTypeFilter.INCLUDE_ALL, item_category_filter=ContentBrowserItemCategoryFilter.INCLUDE_ALL, item_attribute_filter=ContentBrowserItemAttributeFilter.INCLUDE_ALL)¶
Bases:
unreal.StructBase
A filter used to control what is returned from Content Browser data queries. note: The compiled version of this, FContentBrowserDataCompiledFilter, is produced via UContentBrowserDataSubsystem::CompileFilter.
C++ Source:
Module: ContentBrowserData
File: ContentBrowserDataFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
item_attribute_filter
(ContentBrowserItemAttributeFilter): [Read-Write] Flags controlling which item attributes should be included in this queryitem_category_filter
(ContentBrowserItemCategoryFilter): [Read-Write] Flags controlling which item categories should be included in this queryitem_type_filter
(ContentBrowserItemTypeFilter): [Read-Write] Flags controlling which item types should be included in this queryrecursive_paths
(bool): [Read-Write] Whether we should include sub-paths in this query
- property item_attribute_filter¶
[Read-Write] Flags controlling which item attributes should be included in this query
- property item_category_filter¶
[Read-Write] Flags controlling which item categories should be included in this query
- property item_type_filter¶
[Read-Write] Flags controlling which item types should be included in this query
- Type