unreal.ConsumeMouseWheel

class unreal.ConsumeMouseWheel

Bases: unreal.EnumBase

Used to determine how we should handle mouse wheel input events when someone scrolls.

C++ Source:

  • Module: SlateCore

  • File: SlateTypes.h

ALWAYS

Always consume mouse wheel event even if we don’t scroll at all.

Type

1

NEVER

Never consume the mouse wheel

Type

2

WHEN_SCROLLING_POSSIBLE

Only consume the mouse wheel event when we actually scroll some amount.

Type

0