unreal.ConstraintParent¶
- class unreal.ConstraintParent(item: RigElementKey = Ellipsis, weight: float = 0.0)¶
Bases:
StructBaseConstraint Parent
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_TransformConstraint.h
Editor Properties: (see get_editor_property/set_editor_property)
item(RigElementKey): [Read-Write] Itemweight(float): [Read-Write] Weight
- property item: RigElementKey¶
[Read-Write] Item
- Type: