unreal.ConstraintCreationOptions

class unreal.ConstraintCreationOptions(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

UConstraintCreationOptions is used to pass options for creating constraints.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: ConstraintCreationOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • sequencer_options (SequencerCreationOptions): [Read-Write] Creation options related to sequencer.