unreal.CompressedImageSequenceProtocol
¶
- class unreal.CompressedImageSequenceProtocol(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
ImageSequenceProtocol
Compressed Image Sequence Protocol
C++ Source:
Module: MovieSceneCapture
File: ImageSequenceProtocol.h
Editor Properties: (see get_editor_property/set_editor_property)
compression_quality
(int32): [Read-Write] Compression Quality: Level of compression to apply to the image, between 1 (worst quality, best compression) and 100 (best quality, worst compression)