unreal.CompositionGraphCapturePasses
¶
- class unreal.CompositionGraphCapturePasses(value: Array[str] = [])¶
Bases:
StructBase
Composition Graph Capture Passes
C++ Source:
Module: MovieSceneCapture
File: CompositionGraphCaptureProtocol.h
Editor Properties: (see get_editor_property/set_editor_property)
value
(Array[str]): [Read-Write] Value: List of passes to record by name.