unreal.CompositingInputInterface
¶
- class unreal.CompositingInputInterface(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Interface
Compositing Input Interface
C++ Source:
Plugin: Composure
Module: Composure
File: CompositingElementInputs.h
- generate_input(proxy) Texture ¶
Generate Input
- Parameters:
proxy (CompositingInputInterfaceProxy) –
- Return type:
- on_frame_begin(proxy, camera_cut_this_frame) None ¶
On Frame Begin
- Parameters:
proxy (CompositingInputInterfaceProxy) –
camera_cut_this_frame (bool) –
- on_frame_end(proxy) None ¶
On Frame End
- Parameters:
proxy (CompositingInputInterfaceProxy) –