unreal.CompositeReroute
¶
- class unreal.CompositeReroute¶
Bases:
StructBase
Collection of pins used for tunneling between graphs. Utilizes reroute expressions to ensure zero overhead in the compiled material.
_________________ _________________
INPUT BASE | | OUTPUT BASE |+——–+——–+ +——–+——–+ | | (>) | -> | (>) | | | | (>) | | (>) | | | | (>) | | (>) | | | | (>) | | (>) | | | | | | | | +——–+——–+ +——–+——–+ | NODE IN: NONE | | NODE IN: PINS | | NODE OUT: PINS | | NODE OUT: NONE | |_________________| |_________________|
C++ Source:
Module: Engine
File: MaterialExpressionPinBase.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(Name): [Read-Write]