unreal.CompositePlateMode

class unreal.CompositePlateMode

Bases: EnumBase

Plate sampling & rendering mode.

C++ Source:

  • Plugin: Composite

  • Module: Composite

  • File: CompositeLayerPlate.h

COMPOSITE_MESH: CompositePlateMode = Ellipsis

Sample the composite meshes rendered in a built-in custom render pass (default). Automatic fallback to Texture.

Type:

1

TEXTURE: CompositePlateMode = Ellipsis

Sample the texture directly in 2D screen space.

Type:

0