unreal.CompositePlateMode¶
- class unreal.CompositePlateMode¶
Bases:
EnumBasePlate sampling & rendering mode.
C++ Source:
Plugin: Composite
Module: Composite
File: CompositeLayerPlate.h
- COMPOSITE_MESH: CompositePlateMode = Ellipsis¶
Sample the composite meshes rendered in a built-in custom render pass (default). Automatic fallback to Texture.
- Type:
1
- TEXTURE: CompositePlateMode = Ellipsis¶
Sample the texture directly in 2D screen space.
- Type:
0